Last week I was: getting stuck into Battlefield 6, testing out weapons and all the new maps in the launch version.
This week I've been: trying to unlock every weapon in Battlefield 6 before Season 1.
may still be fresh from the oven, but it's already come under flak for its slow progression systems. It can feel like running through treacle trying to rank up, weapons for attachments, and perhaps most painful of all, to complete the many arduous assignments—not helped by a prominent bug causing .
The point is, unlocking even the base game gear is already proving to be a slog for many, especially those eager to get the . Every aspect of progression is slow.
With that in mind, I don't think it's a leap to assume that, once rolls around, battle pass progression could be equally lethargic. Plus, I'll get haunting recollections of Halo Infinite's self-inflicted panned launch if seasonal progression is deeply-rooted into the current daily and weekly challenge system in Battlefield 6, one that I'd rather ignore if I'm allowed to.
Here's the kicker, though: Battlefield 6 has brought back consumable , which you can spend to speed up both account and hardware (weapons and vehicles) progression. So far, we've mainly got these from the pre-order Tombstone Pack, but I'm assuming these precious commodities will be purchasable from the (currently absent) in-game shop, or potentially from battle passes and events.
However, only on a repeat visit to the (eerily Call of Duty-like) XP booster menu did I make the connection that the blank section—presumably a third type of boost—must be for the battle pass. If general progression is slow, in what I can only assume is designed to bump up engagement and potentially push players towards boosters, then what does that mean for seasonal progression h25 com เข้าสู่ระบบ when it arrives?
Reaching a alone, putting it hot on the heels of Baldur's Gate 3, I'm just hoping this avoidable controversy isn't the other shoe I've been waiting to drop. After all, it's been nearly a decade since the last Battlefield game that's truly consumed me like Battlefield 6 has, and it would be a shame if that was sold short by post-launch support.